This commission might not have happened at all if Matthews had visited the offices of Traveller's Tales on a different day! He was there to deliver
the artwork for their company logo, which he had just completed, and was
introduced to Steve Riding, a senior producer at game publishers Psygnosis. Riding, who already knew Matthews' work well, suggested they adjourn to
a nearby pub for a 'lunchtime pint'. It was during this time that Matthews found himself being commissioned to do a game. The conversation went like
this: Riding to Matthews - "Your stuff would look good in a computer game." Matthews to Riding - "Are you asking me to design you a game?" Riding to
Matthews - "Well, er, yes."...
The original scenario was devised by Matthews incorporating his own title 'SOS Dark Planet', and was intended for a 7 to 12 age group. Later the age
group went up to teenage and over, so that many of the first batch of drawings were not used. Some, however, are shown here among a selection from the
later batch of sketches. At the point of the age group re-focus, the game was renamed 'Shadow Master' by the marketing men at Psygnosis. Matthews has
never come to terms with their choice.
Then Traveller's Tales divided, with one of its partners setting up under the name Hammerhead. Psygnosis gave the game to Hammerhead to develop.
Shadow Master could be best described as a first person shoot-em-up on an alien planet.